Mechanics

Projectile motion

Watch the parabolic arc as gravity curves the path down.

Free interactive projectile motion simulation for high school and AP Physics. Launch objects at any angle, watch the parabolic trajectory, and read live horizontal and vertical velocity, range, and time of flight in SI units.

Independence of motion

Horizontal and vertical motion are independent. The horizontal speed stays constant (ignoring air resistance) while gravity pulls the object downward.

Galileo showed that a projectile's horizontal motion does not affect its vertical fall. You can treat the motion as two separate problems: constant velocity along x, and constant acceleration along y due to gravity. Combining them traces a parabola.

Investigation brief

Plan the question before you open the lab

The brief mirrors the prerendered page: driving question, competing predictions, variable roles, governing laws, setup, analysis and extension prompts remain visible and in this order.

Driving question

If you launch the ball faster, how will its kinetic energy at launch and its maximum height change?

Predictions to weigh

Variable roles

What you set:

What you measure:

How the investigation runs

  1. Open the projectile simulation and press Reset.
  2. Enable the speed probe and the height readout — height is measured from the FLOOR, not the launch point, so it includes the ball's fixed 1.2 m launch height.
  3. Set the launch speed for each trial below, press Play, and record the peak values.

Governing equation

Kinetic Energy — KE = ½·m·v²

The energy of motion at launch, from the mass and launch speed you set for each trial.

Gravitational Potential Energy — PE = m·g·h

The energy stored at the ball's peak height, read from the ball's height above the FLOOR — not above the launch point. Because this launch is angled (not straight up), only the vertical component of the launch velocity converts to extra rise above launch: it carries 64% of the launch KE at this angle (the rest stays horizontal motion, still present at the peak). But the readout's height also includes the ball's fixed 1.2 m launch height above the floor, so PE at peak is m·g·(1.2 m + rise) — not simply 0.64× the launch KE, and the ratio between them changes with speed rather than staying fixed.

What the printable worksheet asks students to work out

Where this shows up beyond the lab

  1. Predict: what happens to maximum height?
  2. Change: set the launch speed to 8 m/s
  3. Run: capture two trials
  4. Read the graph
  5. Explain: what did you observe?

Open the interactive simulation to build the scene, press Play, and explore with live measurements and a guided tutorial.

Open Interactive Lab →

Download lab sheet →

Free Fall & Projectile Motion

Mechanics