Optics

Hyperopia (far-sighted)

A far-sighted eye can't accommodate enough for close work — the reading distance is blurred.

Hyperopia (far-sighted) — interactive Optics simulation. A far-sighted eye can't accommodate enough for close work — the reading distance is blurred. Free browser-based virtual physics lab with live SI measurements and a guided tutorial.

Hyperopia

A far-sighted eye can't accommodate enough for close work — the reading distance is blurred.

Hyperopia means the eye is too short or the lens too weak for nearby work; even relaxed focus for distance may place the image behind the retina. Accommodation must add converging power for reading, causing eye strain when sustained.

Investigation brief

Plan the question before you open the lab

The brief mirrors the prerendered page: driving question, competing predictions, variable roles, governing laws, setup, analysis and extension prompts remain visible and in this order.

Driving question

A hyperopic (far-sighted) eye can't accommodate enough to focus on nearby objects — its near point is farther than the normal 25 cm. Does a more severe hyperopia (a farther-out near point) require more or less corrective lens power?

Predictions to weigh

Variable roles

What you set:

What you measure:

How the investigation runs

  1. Open the hyperopia preset and press Reset. This eye's near point is pushed out to 100 cm — anything closer appears blurred.
  2. Enable the corrective-power readout.
  3. Set the eye's near point for each trial (exploring different hyperopia severities) and record the corrective lens power needed.

Governing equation

Hyperopia Corrective PowerP = 1/f (corrective)

A converging corrective lens images an object at the standard reading distance (25 cm) out at the eye's actual near point, so its power is P = 1/0.25 m − 1/near point(m) — positive diopters, growing stronger as the near point moves farther out.

What the printable worksheet asks students to work out

Where this shows up beyond the lab

  1. Welcome to Hyperopia
  2. Select the eye
  3. Press Play
  4. Near work is blurred
  5. Open the Properties panel
  6. You did it!

Open the interactive simulation to build the scene, press Play, and explore with live measurements and a guided tutorial.

Open Interactive Lab →

Download lab sheet →

The Thin-Lens Equation

Optics